Level 4 -
Create high quality, performant visuals within budgets.
Reference: OCC1325B
Status:
ST1325:
Junior visual effects - VFX artist or assistant technical director - ATD - Junior VFX Artist (CG/3D)
(Level 4)
Screen Skills, MPC (Moving Picture Company), The Mill, ILM (Industrial Light & Magic), Brown Bag Films, PLX Talent , Framestore, Blue-Zoo Productions Ltd, Outpost VFX, Union Visual Effects, Maverick Media, DNEG, ETC (Electric Theatre Collective), NextGen Skills Academy, A Plant
This occupation is found in the British and International visual effects (VFX) industries, providing digital content for film, television, advertising, and corporate and immersive reality industries. VFX companies and studios vary in size and the number of employees they have. They are found across England and the UK. The output and remit of a VFX studio is varied, and they will produce work for a range of clients across advertising, film, television, and immersive reality. Some studios specialise in one area, particularly feature films which is the largest area of the industry.
VFX is the term used to describe any imagery created, altered, or enhanced for moving media. This involves the integration of live-action footage and computer-generated (CG) imagery to create images, which look realistic but would be dangerous, costly, or simply impossible to capture during live-action shooting such as explosions, car crashes or flooding of cities.
The broad purpose of the occupation is to collaborate with the team to create or manipulate VFX assets or elements to meet production requirements and perform a range of support functions to ensure the smooth running of a visual effects project. This is a core and options apprenticeship, with three options and the option taken is dependent on the VFX specialism of the employer.
Option 1 – Junior VFX Artist (2D)
Junior VFX artists (2D) are responsible for assisting the senior visual effects artists by preparing elements for use in the final VFX shot. Junior 2D artists utilise artistic knowledge in areas such as composition and colour, in addition to accepted industry standard compositing software and operating systems.
Option 2 – Assistant Technical Director (VFX)
Assistant technical directors (VFX) (ATD’s VFX) may perform a diverse series of technical support functions to ensure the smooth running of a visual effects project. ATDs utilise a variety of industry standard graphical applications, scripting languages and operating systems. They may support projects by gathering artist requirements, designing solutions and coding small-scale tools using established employer workflow requirements. They are expected to work well within a team and to be good communicators and problem solvers.
Option 3 - Junior VFX Artist (CG/3D)
Junior VFX artists (CG/3D) are responsible for creating computer generated (CG) assets or elements for use in the final VFX shot. Junior VFX (CG/3D) artists utilise artistic knowledge in areas such as sculpting, cameras and storytelling, in addition to accepted industry standard CG software and operating systems.
Upon successful completion of their apprenticeship the individual could have a diverse career progression, some will eventually become supervisors in their field. A junior VFX artist (2D) will typically progress to become a compositor and may eventually become a 2D or VFX supervisor. An ATD may progress to become pipeline technical directors, software developers, riggers, technical directors or FX artists. A junior VFX artist (CG/3D) may progress to become a matchmove artist, layout artist, modeller, lighting artist, texture artist or previz artist.
In their daily work, an employee in this occupation interacts with engineers, artists, designers,team leads, other visual effects teams, their supervisor and/or the client. They will need to be aware of the activities of their occupation which contribute to their “professional carbon footprint” and steps to reduce this. This is a junior level role, and the line management and reporting structure of the team will vary according to the size of the employer. They must be able to take direction and feedback, to create the effects required, according to the story being created, the VFX/CG supervisor and the director's wishes. It is usually a studio-based role.
An employee in this occupation will be responsible for, in all options:
Option 1 – Junior VFX Artist (2D) specialist responsibilities:
Option 2 – Assistant Technical Director VFX (ATD) specialist responsibilities:
Option 3 - Junior VFX Artist (CG/3D) specialist responsibilities:
Screen Skills, MPC (Moving Picture Company), The Mill, ILM (Industrial Light & Magic), Brown Bag Films, PLX Talent , Framestore, Blue-Zoo Productions Ltd, Outpost VFX, Union Visual Effects, Maverick Media, DNEG, ETC (Electric Theatre Collective), NextGen Skills Academy, A Plant
Assess the requirements set by the client or supervisor brief. Establish which tools and techniques best meet the required creative, narrative and technical demands of the production.
Create VFX assets/tools in line with production requirements, ensuring the output meets the requirements for the workflow process
Manage VFX assets through the workflow (pipeline) in line with production requirements for organising, storing and retrieving assets
Work autonomously and with clients or customers in the visual effects (VFX) industry, collaborating with other departments as required to ensure that the CG elements are delivered to meet agreed production requirements
Seek out, interpret and apply information about emerging practice in the visual VFX industry to improve knowledge and performance in line with organisational protocols
Work with existing VFX project organisation tools. Consider and recommend improvements to existing tools. Develop and implement new tools as required.
Recreate physical systems or manipulate computer generated geometry to create or develop a VFX asset.
Use innovative approaches to solve problems and ensure VFX assets are delivered in line with production requirements.
Select and use appropriate technology to render VFX assets for pre-rendered or real-time productions
Track cameras, markers and objects to meet production requirements
Create and manipulate 3D assets in line with production requirements/ the brief. These may include models, textures, cameras, environmental elements, rigs.
Evaluate VFX assets in line with feedback from multiple sources including dailies, to ensure production requirements are met and own practice continuously improves
This occupational progression map shows technical occupations that have transferable knowledge and skills.
In this map, the focused occupation is highlighted in yellow. The arrows indicate where transferable knowledge and skills exist between two occupations. This map shows some of the strongest progression links between the focused occupation and other occupations.
It is anticipated that individuals would be required to undertake further learning or training to progress to and from occupations. To find out more about an occupation featured in the progression map, including the learning options available, click the occupation.
Progression decisions have been reached by comparing the knowledge and skills statements between occupational standards, combined with individualised learner movement data.
Technical Occupations
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